Your next heist crew just got a whole lot bigger.
Amid the ongoing legal battle between Rockstar Games and fired developers, one bombshell detail has emerged that has the gaming community buzzing: GTA 6 Online is reportedly being built to support 32-player multiplayer sessions.
This information came to light during court proceedings, where it was described as a “top secret” and previously unannounced feature. The leak reportedly surfaced because Rockstar’s QA team had scheduled time off, leaving the studio unable to gather enough people for a 32-player test session—an internal hiccup that inadvertently confirmed the feature’s existence.
What This Means for Players
If accurate, this represents a significant upgrade from GTA Online’s current 30-player lobby cap. More players per session could mean:
- Larger-scale heists and missions
- More chaotic free roam encounters
- Bigger crew battles and faction wars
- Enhanced roleplay server potential
With Rockstar’s reported acquisition of FiveM’s team and the studio’s push toward a more immersive GTA Online experience, 32-player sessions could be just the beginning of what’s planned for Vice City’s multiplayer future.

Lead Writer
HM Towhidul is the Lead Writer at GTABites, responsible for delivering breaking news and comprehensive coverage of everything related to GTA 6.




