THROWN WEAPONS

Explosives and tactical throwables. Bring explosive chaos to Vice City encounters.

6Total
6Confirmed
Category Overview
49
Avg Damage
39
Avg Range
98
Avg Mobility
Best forArea Denial, Crowd Control
Stack SizeUp to 25 per type
RecommendedGrenade, Molotov, Flashbang
All Thrown Weapons (6)
ConfirmedStandard explosive confirmed
Grenade

Grenade

Real-world basis: M61 Fragmentation Grenade

Cook it, throw it, watch the chaos. The classic solution to clustered enemies.

Special Features

Cookable fuseArea damageFragmentation

Statistics

Damage85
Throw Rate20
Accuracy60
Throw Range40
Mobility100

Tactical Notes

  • Area of effect damage
  • Limited inventory capacity
  • Effective for crowd control
ConfirmedClassic GTA weapon confirmed
Molotov Cocktail

Molotov Cocktail

Real-world basis: Improvised Incendiary

Liquid fire in a bottle. Sets everything ablaze and creates area denial.

Special Features

Fire damage over timeArea denialCraftable

Statistics

Damage70
Throw Rate25
Accuracy55
Throw Range35
Mobility100

Tactical Notes

  • Area of effect damage
  • Limited inventory capacity
  • Effective for crowd control
ConfirmedSeen in protest scenes
Fire Bottle

Fire Bottle

Real-world basis: Improvised Incendiary

A more refined version of the molotov. Same heat, different presentation.

Special Features

Fire spreadVehicle targeting

Statistics

Damage65
Throw Rate28
Accuracy58
Throw Range38
Mobility100

Tactical Notes

  • Area of effect damage
  • Limited inventory capacity
  • Effective for crowd control
ConfirmedTactical weapon confirmed
Flashbang

Flashbang

Real-world basis: M84 Stun Grenade

Blind and deafen your enemies before making your move. Tactical entry essential.

Special Features

Blinds enemiesDeafens targetsNon-lethal

Statistics

Damage5
Throw Rate25
Accuracy65
Throw Range45
Mobility100

Tactical Notes

  • Area of effect damage
  • Limited inventory capacity
  • Effective for crowd control
ConfirmedTactical utility confirmed
Smoke Grenade

Smoke Grenade

Real-world basis: M18 Smoke Grenade

Create cover where there is none. Essential for tactical retreats and advances.

Special Features

Visual coverEscape toolDiversion

Statistics

Damage0
Throw Rate25
Accuracy70
Throw Range45
Mobility100

Tactical Notes

  • Area of effect damage
  • Limited inventory capacity
  • Effective for crowd control
ConfirmedUnderwater combat confirmed
Speargun

Speargun

Real-world basis: Underwater Speargun

Finally, underwater combat arrives. Take the fight beneath the waves.

Special Features

Underwater useSwimming combat

Statistics

Damage70
Throw Rate15
Accuracy75
Throw Range30
Mobility85

Tactical Notes

  • Area of effect damage
  • Limited inventory capacity
  • Effective for crowd control